Transfigured is a top-down stealth adventure game created at The Game Assembly during a period of 10 weeks (halftime). The game was inspired by Shadow Tactics: Blades of The Shogun for the stealth gameplay and Brothers: A Tale of Two Sons for it's companion gameplay. Take control and play as two kids, as they attempt to escape from a demon run factory!
Admir Burnic (level designer)
Faraz Farahani (level designer)
Viktor Pramberg (graphical artist)
Jonathan Persson (graphical artist)
Alice Kiosev (graphical artist)
Carl Hiselius (game programmer)
Samuel Andresen (game programmer)
Christian Forsberg Rasmussen (game programmer)
Kasper Esbjörnsson (game programmer)
Joakim Bensryd (game programmer)
Dennis Hansson (game programmer)
Emil Assarsson (technical artist)
Melker Berg (technical artist)
Mode: Singleplayer, puzzle.
Development: Created in 10 weeks halftime (4hrs/day).
Engine: Igloo (custom in-house engine).
Level design (level 1, level 2)
Node based level scripting