Cure is a plattformer inspired by Limbo and Ori and the blind Forest. It was made at The Game Assembly during the period of 8 weeks halftime.
The old ones created this world, they left it a vibrant and a happy place. Now it is poisoned and is breaking apart. You the caretaker, must find the source of evil and cure this world before it's too late.
Admir Burnic (level designer)
John Behrens (level designer)
Magnush Quach (graphical artist)
Martin Vallin (graphical artist)
Alice Kiosev (graphical artist)
Johan Anderdahl (game programmer)
Dennis Hansson (game programmer)
Lukas Svensson (game programmer)
Vincent Wipp Ekman (game programmer)
Development: Created in 8 weeks halftime (4hrs/day).
Level design (level 1, level 3)